Friday, September 23, 2011
Thursday, September 22, 2011
Electrical Engineering 101: Everything You Should Have Learned in School...but Probably Didn't (3rd Edition)
Electrical Engineering 101: Everything You Should Have Learned in School...but Probably Didn't 3rd Edition
Newnes | September 9, 2011 | ISBN: 0123860016 | 304 pages | PDF | 12MB
Newnes | September 9, 2011 | ISBN: 0123860016 | 304 pages | PDF | 12MB
Electrical Engineering 101 covers the basic theory and practice of electronics, starting by answering the question "What is electricity?" It goes on to explain the fundamental principles and components, relating them constantly to real-world examples. Sections on tools and troubleshooting give engineers deeper understanding and the know-how to create and maintain their own electronic design projects. Unlike other books that simply describe electronics and provide step-by-step build instructions, EE101 delves into how and why electricity and electronics work, giving the reader the tools to take their electronics education to the next level. It is written in a down-to-earth style and explains jargon, technical terms and schematics as they arise. The author builds a genuine understanding of the fundamentals and shows how they can be applied to a range of engineering problems.
This third edition includes more real-world examples and a glossary of formulae. It contains new coverage of:
* Microcontrollers
* FPGAs
* Classes of components
* Memory RAM, ROM, etc.
* Surface mount
* High speed design
* Board layout
* Advanced digital electronics e.g. processors
* Transistor circuits and circuit design
* Op-amp and logic circuits
* Use of test equipment
* Gives readers a simple explanation of complex concepts, in terms they can understand and relate to everyday life.
* Updated content throughout and new material on the latest technological advances.
* Provides readers with an invaluable set of tools and references that they can use in their everyday work.
* Microcontrollers
* FPGAs
* Classes of components
* Memory RAM, ROM, etc.
* Surface mount
* High speed design
* Board layout
* Advanced digital electronics e.g. processors
* Transistor circuits and circuit design
* Op-amp and logic circuits
* Use of test equipment
* Gives readers a simple explanation of complex concepts, in terms they can understand and relate to everyday life.
* Updated content throughout and new material on the latest technological advances.
* Provides readers with an invaluable set of tools and references that they can use in their everyday work.
or
http://www.wupload.com/file/165498178/0123860016Electrical.pdf
Wednesday, September 21, 2011
Introducing Autodesk 3ds Max 2011
Introducing Autodesk 3ds Max 2011 By Dariush Derakhshani, Randi L. Derakhshani
Publisher: Syb.,.ex 2010 | 672 Pages | ISBN: 047091615X | EPUB | 63 MB
Publisher: Syb.,.ex 2010 | 672 Pages | ISBN: 047091615X | EPUB | 63 MB
An Autodesk Official Training Guide to 3ds Max 2011
3ds Max is a popular 3D animation-and-effects software used in movies, visual effects, games, cartoons, short films, commercials, and other animation. However, it also presents a number of challenges to newcomers. This introduction to the latest version breaks down the complexities of learning 3D software and walks you through the basics of modeling, texturing, animating, and using visual effects. Real-world examples from talented beginning 3ds max users motivate you to learn the software and helpful tutorials offer realistic, professional challenges for you to unravel. In addition, each chapter is richly illustrated with workflows to make learning 3ds max 2011 much easier and fn.
Introduces you to the basics of modeling, texturing, animating, and incorporating visual effects using the latest version of 3ds Max software
Features excellent tutorials, helpful examples, detailed workflows, and a companion Web site to enhance your learning experience
Explains a variety of methods for solving real-world challenges and breaks down why certain methods are used
Makes the transition of coming from other 3D software applications as smooth as possible
Introducing 3ds Max 2011 takes a typically difficult subject and breaks into easily digestible pieces so you can confidently begin working with this 3D animation software today.
Features excellent tutorials, helpful examples, detailed workflows, and a companion Web site to enhance your learning experience
Explains a variety of methods for solving real-world challenges and breaks down why certain methods are used
Makes the transition of coming from other 3D software applications as smooth as possible
Introducing 3ds Max 2011 takes a typically difficult subject and breaks into easily digestible pieces so you can confidently begin working with this 3D animation software today.
http://www.filesonic.com/file/2046408111/047091615X.rar
or
http://shareflare.net/download/92516.9337f2d67686fd4b6372756aced4/047091615X.rar.html
or
http://www.wupload.com/file/187791578/047091615X.rar